Outside the Box: Bringing Life to Your Story's Location
by James Lyn
It might sound odd, at first. Location with character, with
personality, appearance, history? Attention is often placed primarily
on plot and character development while location is just there to
literally fill in the background. But setting is just as important to
telling a good story, and a well-developed location can make the
difference between a good story and a great one. It provides more
than the setting within which everything happens; it can provide
motivation, obstacles, and even mood. A well-formed location will
effect the story just as much as the personality of the characters.
Where You Stand
The most obvious reason to carefully create a story's environment is
that location allows the reader to envision what is happening.
Describing the surroundings allows the reader to follow along with the
author in ways the author intends. This is especially important in
action scenes, where you have to convey in words all the aspects of
the scene so the choreography comes across. If your characters are
having a barroom fight, you want to give the readers a clear idea of
what the location looks like so when one character picks up a pool cue
and hits the other character, your readers won't be left scratching
their heads over where that pool cue came from.
But even without that level of detail, describing the location is
important. If you don't want your readers to think your characters
are having their quest in someone's back yard, then you have to tell
them about the forest they're in that is miles away from any towns.
But more than simply stating the basic facts of the location, making a
location into a "character" requires attention to the more subtle
details. Location lends color and emotion to a story. A location has
history, mood, and atmosphere, and provides the physical restrictions
and opportunities that can drive a plot and challenge or facilitate
the characters' actions. Describing the location in detail can convey
information that you would otherwise have to put into dialogue; having
a prisoner locked in a solitary cell say "I feel claustrophobic" can
be awkward, whereas showing the reader how damp, tiny, and cold the
cell is will give the reader the same information in a much more
dynamic fashion. The reader doesn't need to be told the prisoner
feels claustrophobic; he's already feeling it himself.
It can also provide information about what sort of story is being
told, foreshadowing the events to come. A light, airy location will
encourage the reader to expect happy endings -- or an ironically dark
ending. Location gives the author one more way to set up the reader's
expectations to either meet them, or surprise them by providing the
unexpected.
Giving careful thought to location can also provide unexpected bonuses
or challenges for the characters. Forests, technologically advanced
cities, spaceships or ocean-side villages all come with specific
details which will shape a story and give it an added flavor of
realism. The rules of a location can drive the story in small but
important ways by simply requiring the characters to deal with their
surroundings in order to meet their goals. Characters on a spaceship
will have to do things differently than characters in a
vampire-infested castle, even if they have the same overall goal of
locating the mystical object and destroying it before it destroys the
universe.
Creating and relaying a good location to your readers doesn't require
an essay mid-story. When a location is well-created, it will show
even when details don't get explicitly written into the story. If the
details have been thought out, they have the ability to leap into a
story unexpectedly and can lead to unplanned but interesting or even
pivotal new directions. The un-stated details will still shape the
story as it's written without leaving the reader feeling lectured to
about the ins and outs of the surroundings.
For example, giving the reader a page of description on how the sea
animals drive the city's economy can get boring, even if the
information is important to the characters' daily lives. But if the
details are clear in your mind as you write, then you can drop them in
throughout the story to fill in detail. Or instead of saying that
your character had a red jacket on, you could say his jacket was red
like the color of the mudflats in summer. This piece of information
might even be trivial the first time you mention it, but later in the
story your character may be able to sneak along unnoticed because his
jacket provides camouflage against the adobe walls of the buildings.
If you had simply called the jacket "red" then your readers might be
surprised to learn his jacket provides him with camouflage (indeed,
they might be surprised to learn the local buildings could even be
red-colored!).
Creating the Landscape
How do you create a location that does all these things, giving as
much to the story as plot and characters? The first step is to
consider the type of location your plot calls for. It may be obvious
-- a science fiction story set on a spaceship has a very definite
location. A story about cowboys on the range is set in the old west.
But it may be more subtle, and changing the location from a medieval
village to a city will give the story a different flavor that you may
find you prefer. Deciding ahead of time will allow you to work out
plot requirements before you realise you've given your characters no
way to accomplish their goal.
Characters living in a medieval village, after all, won't get news of
events until well after they've happened, simply because of the time
it takes for news to travel on foot or horseback. By the time they
hear that the princess has been kidnapped, it may be weeks later and
the sense of urgency could be long lost. If they live in the city and
frequent the same tavern as the castle security guards, they could
hear about it the next day and set off at once feeling confident they
will save her in time.
The second, and very important step, is research. Research other
locations of the same type. This is extremely important if you are
basing your story location on a real place, in which case you will
need to have as many accurate details as you can get. Readers will
recognise if your location pretends to be someplace it is not, and the
flow of the story will be interrupted when a reader knows that a
location is portrayed inaccurately.
Even if the location is entirely fictional, you should research
similar locations as well as possible. You can't research human
habitats on Mars, but you can read about current missions to Mars and
proposed plans for habitats on other planets. You can get information
such as the length of a day on Mars, how the sun appears, and what
sort of atmospheric and geographic conditions there are to contend
with. If your location is a completely fictional planet, you can
still research the sort of details you need for your location -- the
mass of the planet to determine how big it might be and how much
gravity there is, or how far away from its sun it is and what sort of
atmosphere, so you know what kinds of weather it has.
This doesn't have to mean becoming a astrophysicist in order to write
a story set in space. But understanding basic facts of space from a
layman's point of view will prevent the sort of absurdities that will
annoy informed readers and even make them stop reading your story.
In addition to understanding the science of your location, it's
important to know, well, the location of your location. Try imagining
or even drawing a map of the area, and sketch out important landmarks
and areas where scenes take place. These details will help you get
the characters moving in the right direction -- if you know the castle
is south of the inn, then you won't accidently have them walking
towards the rising sun to go visit the king. It will also give you a
feel for how long it takes to travel from one spot to another, and
what sort of things will be seen along the way.
Describing the neighborhood that the characters are in also helps give
life to a location. Just as background music will convey emotion
during a movie, descriptions of the physical surroundings will give a
'background' feel to a story.
Tolkien described the Shire so richly that, in the end, Saruman's
corruption of the land itself becomes just as tragic, and moving, as
the corruption of other characters in the story. Other locations have
just as much detail and personality, showing the reader what sorts of
people and events take place, and providing metaphor and allegory for
the story itself. Indeed, Fangorn forest has so much personality that
it literally is alive, the trees and Ents themselves becoming part of
the story in a way that wouldn't be possible if Tolkien had said
merely 'and there was a thick forest over there.
A location's history and reputation are also parts of its character.
Think about what major events have occurred in this location that your
characters might know about, or have legends regarding. What do the
people who live there think and feel about their home? Do they love
it or resent it? Do people want to escape, or is it the place to
which everyone else wants to move? Knowing the answers to these
questions can help you decide how to describe the location and what
sort of mood it creates. It's hard to imagine Batman living in a
sunny farm town and maintaining his edge, but Gotham and the dark,
brooding Batman seem perfectly matched.
Another exercise that can help develop characters as well as location
is to write a paragraph or two sketching the different character's
interactions with the location. Doing so can reveal things you hadn't
considered before, which can be incorporated into the story explicitly
or implicitly. The engineer's assistant may have only one line in the
story, but if you let her talk about what it's like living in a tiny
cabin near the ship's engines, it can give you a better feel for the
overall ship, its atmosphere, and its crew.
Conclusion
There's a limit, of course, to the time any author has for research
and not every short story will merit a week's investigation on the
weather cycles of Pluto. But that said, even a little investigation
will lend your stories a depth and realism that unresearched stories
simply can't hope to achieve.
Details will lend credibility to your original location, and allow
readers to believe the location really does or could exist somewhere.
Details may seem small and irrelevant, but even the most trivial fact
can have an impact on a story. You may chose to ignore certain
aspects of daily life for your characters, but blatant disregard for
the story's environment can make it harder for a reader to believe --
and enjoy -- your story. Realism, even in the most fantastical story,
makes a story come to life.
©James Lyn
James Lyn has been writing fiction for nearly thirty years. Favorites include science fiction and horror, which is weird considering that he absolutely refuses to read or watch any horror. When not writing, he enjoys cooking, reading, and catching up on sleep.